Another intriguing effort in TOCHI 23:1 delves into augmented reality of a somewhat unusual sort, namely augmentation of mobile and situated interaction via spatialized auditory cues.

A carefully structured study, designed around enhancing interactive experiences for exhibits in an art gallery, teases apart some of the issues that confront realities augmented in this manner, and thereby offers a much deeper understanding of both the strengths and weaknesses of various ways of presenting spatialized auditory feedback.

As such this article contributes a great foundation for appropriate design of user experiences augmented by this oft-neglected modality.